Why Are Large Language Models So Terrible at Video Games?
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- IEEESpectrumAI
Recent advancements in large language models (LLMs) have led to significant improvements in various domains, particularly in coding. However, a notable limitation remains: LLMs struggle to play video games effectively. Despite some successes, such as Gemini 2.5 Pro defeating Pokémon Blue in May 2025, these models often perform poorly compared to human players, making frequent mistakes and requiring specialized software to assist them.
Julian Togelius, director of New York University’s Game Innovation Lab and co-founder of AI game-testing firm Modl.ai, discussed these challenges in a recent interview with IEEE Spectrum. He highlighted that while coding resembles a well-structured game with clear tasks and immediate feedback, video games present a more complex landscape that LLMs have yet to navigate successfully. Unlike games like chess or Go, which have been mastered by AI through retraining, video games vary significantly in mechanics and input requirements, complicating the development of a general game AI.
Togelius pointed out that the lack of comprehensive benchmarks for video games further hinders LLMs' performance. While benchmarks have driven improvements in coding, the diverse nature of video games makes it difficult to establish similar metrics. He noted that current LLMs perform poorly even compared to basic algorithms in gaming contexts, primarily due to insufficient training data and challenges in spatial reasoning.
Despite their coding capabilities, LLMs cannot engage in the iterative process of game development, which involves testing and refining gameplay. This disparity raises questions about the future of AI in mastering video games and its implications for broader AI applications.
Original report
Why Are Large Language Models So Terrible at Video Games?
IEEESpectrumAI · Matthew S. SmithThis briefing is an independently written summary based on publicly available reporting and is provided for industry information and news discovery. The original report and source publication are credited and linked where applicable. RobotToday does not claim ownership of third-party source material.
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