Norm-defying Chinese indie title Sultan’s Game hits 250,000 Steam sales in debut week
Original from TechNode.com: Norm-defying Chinese indie title Sultan’s Game hits 250,000 Steam sales in debut week

Norm-defying Chinese indie title Sultan’s Game hits 250,000 Steam sales in debut week

Chinese indie game Sultan’s Game has achieved remarkable success, selling 250,000 copies on Steam within its first week of release, according to an announcement made by developer Double Cross Studio on Tuesday. Launched on March 31, the game has rapidly gained popularity among gamers in China, becoming a trending topic in the gaming community. In conjunction with the sales milestone, the studio shared a celebratory illustration and outlined plans for long-term updates, indicating their commitment to enhancing the gaming experience. This swift rise in sales highlights the growing influence of indie games in the Chinese market and reflects a strong demand for innovative gaming content.

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