Norm-defying Chinese indie title Sultan’s Game hits 250,000 Steam sales in debut week
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- TechNode.com
Chinese indie game Sultan’s Game has achieved remarkable success, selling 250,000 copies on Steam within its first week of release, according to an announcement made by developer Double Cross Studio on Tuesday. Launched on March 31, the game has rapidly gained popularity among gamers in China, becoming a trending topic in the gaming community. In conjunction with the sales milestone, the studio shared a celebratory illustration and outlined plans for long-term updates, indicating their commitment to enhancing the gaming experience. This swift rise in sales highlights the growing influence of indie games in the Chinese market and reflects a strong demand for innovative gaming content.
Original report
Norm-defying Chinese indie title Sultan’s Game hits 250,000 Steam sales in debut week
TechNode.com · Jessie WuThis briefing is an independently written summary based on publicly available reporting and is provided for industry information and news discovery. The original report and source publication are credited and linked where applicable. RobotToday does not claim ownership of third-party source material.
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